It's a very " story" episode with a lot of talking and more than one " revelation" or " surprise" or " plot twist" or whatever you'd like to call it. I'd love to go into details but there's not a huge amount I could say without throwing out spoilers right and left. I didn't time it - always a sign I'm having fun - but I think I started before two o' clock this afternoon and I finished just after five pm, so about three hours. So far I've only done the storyline part. For the fifth consecutive episode (counting the Prelude) the Icebrood Saga gives solid entertainment. For whatever reason, the death spiral the game seemed to be locked in has been broken. I really didn't think it would happen but I can't deny it now it has. I'm sure they'd be pretty chuffed to have a few thousand players left in 2033 who still prefer grinding out progress in their game as it reaches the age EQ is now rather than jump onto something new in a game that's a dozen years their junior.Īnd maybe they will, because against all the odds GW2 is improving. I guess in some ways that could be considered quite encouraging for ArenaNet. Long, long time since I've felt like that. A few years back I'd have been waiting in game, eagerly watching for the update message so I could log out, grab the patch and get back in as fast as possible to pick up where we'd left off last time. I was at home (aren't I always, these days?) so I could have played it right away. Death Spiral has been added to the game.The latest instalment of Guild Wars 2's Icebrood Saga went live yesterday, around about teatime, my time.The damage of this ability has been increased by 66%.The damage of this skill has been increased by 20%.This skill now deals increased damage to targets above 50% health, with the increase being 50% in PvE and 10% in PvP and WvW.Increased base damage by 28% in PvE and 6% in PvP and WvW.Removed bonus damage to targets above 50% health.
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